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It! The Terror From Beyond Space
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Title:
It! The Terror From Beyond Space Shadow's Title: "Killer Space Stowaway" Content Guide: |
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The film opens with a thundering musical theme and a title that threatens to bust out of the screen and into our third spatial dimension. After the credits end, we get a view of the Martian surface. In the distance we see the wreckage of a crashed rocketship. A voice belonging to Colonel Edward Carruthers begins to narrate, relating how the ship he commanded cracked up on landing six months previously and how he is now the only survivor from that doomed expedition, the crew encountering some strange force on the Red planet they came to know only as death. The camera slowly pans over the landscape and a second rocketship is revealed, albeit intact and standing erect. Carruthers says that he will now be going back to face his superiors on Earth and possibly another kind of death. Now we see the capitol building in Washington D.C., which quickly fades to a door marked, “Science advisory committee. Division of interplanetary exploration.” No doubt down the hall are the offices for the divisions on Radiation-Enlarged Insects and Lizards, Temporal Exploration (time travel), Subatomic Exploration (shrinking people to wee size), Alien Incursions, Killer Robots and Spam. After all, does anyone really know where Spam comes from or from what it is made? Inside this room a government official is conducting a press conference and releasing information on events that have transpired on Mars. He talks about how the first ship commanded by Colonel Carruthers arrived on Mars six months ago and how radio contact was instantly lost. He then explains how a second ship was dispatched two months ago and that this vessel has arrived on Mars and found the crashed remnants of the first one. Carruthers has been found alive on Mars, but is the only survivor from the initial expedition. The second ship is ready to return to Earth and is bringing Carruthers back for a court martial, where he will face trail for the murders of the rest of the first ship’s crew. On hearing this, all the reporters in the room instantly jump out of their seats and rush for the door as if they just got news that Godzilla was one block away. I’m guessing that they are all scrambling to make their deadlines and not that their laxatives just kicked it into high gear. Back on Mars, we see the Challenge-142 and get another voiceover from Carruthers. He relates now that the rescue ship is now ready to embark on its return trip to Earth. He will spend the next four months with a group of strangers whose sole purpose now is to make sure that he faces a firing squad for his perceived crimes. That ought to make for a happy voyage! Before we go any further, there is something that I just realized. This guy just spent six months alone on Mars. The view we got of his ship would make it seem like it was pretty much in complete ruin. Since the ship was designed like a building with the point of the rocket at the top, and it was now on its side in pieces, we can conclude that Carruthers was unable to utilize any of the systems on board. He might have been able to salvage various pieces of equipment and construct a crude shelter out of the wreckage, but he surely wasn’t able to use things like the shower or toilet. This guy must have just reeked! I doubt the washing machine worked either, so his clothes must have been so encrusted with dirt and who knows what else that they probably could stand erect on their own. No doubt Van Heusen’s crew sprayed Carruthers with a hose for at least an hour before allowing his smelly ass on board. Just moments before lift-off, Colonel Van Heusen is sitting at his control station and notices that an emergency airlock in C compartment has been left open. When he inquires about it over the intercom, Lt. Calder explains that he must have left it open after dumping some empty crates overboard. HOLD THE FREAKIN’ PHONE!!! You mean to tell me that this bunch of idiots traveled all the way to Mars just to litter?? They left Earth with no better way to dispose of their trash than just chucking it out the airlock? No wonder the Martian Monster was so pissed! He is just getting back at these interplanetary litterbugs. Nevermind “Don’t Mess With Texas” – don’t mess with Mars!! So, the open hatch is closed remotely, but as it slides shut, an ominous shadow moving about nearby alerts us to the fact that something has managed to get aboard while it was open. We hear a few growls and even get a close up of IT’s feet as it moves about. I gotta say, this guy needs some serious corrective footwear. Talk about a slewfoot! If his feet turn any further in when he walks, his toenails are gonna meet. What is even more hilarious is that the shadow we see on the wall seems to be made by the actor in the monster suit, but not the monster mask. His facial features seem pretty clear in silhouette. See below for examples of both the slewfeet and the profile.
Elsewhere, Van Heusen calls for a name check, and several crewmembers check in via their HAM radios…er…their intercoms. The funny part is, everyone but two crew members are shown checking in. Where the other two guys not important enough for the film to show? Then Van Heusen begins the launch countdown at ten, while strapped into what appears to be a lawn chair! Where was the budget blown for this ship? No trash recycling systems and cheap chairs! The contractor must have spent it somewhere, but it obviously wasn’t on this ship! The countdown continues and when the end is reached, the rocket lifts off from the Martian surface in a display of sparkler fireworks. Once in space and safely on the way home, we see Carruthers looking at a monitor as Mars recedes into the distance, reflecting on what transpired there and what he is leaving behind. Van Heusen (who will henceforth be referred to simply as Van – some of the characters did it, why not me) arrives and begins acting like an asshole, ridiculing Carruther’s story of a monster that killed his crew. He tells Carruthers (seemingly with great delight) that they have enough evidence to put him in front of a firing squad. Carruthers asks Van if he really believes he is capable of murdering his closest friends. Van replies by saying that it seems logical and that the supplies would have lasted him ten times as long as they would have for the whole crew. Carruthers sticks to his story. Van says he has something he wants to show him. They head up one level and Van shows him a human skull they found on the surface of Mars. Dental records revealed it to be a Frank Kenner, one of Carruther’s crew. The skull has an obvious bullet hole in it and Van says, “There’s only one kind of a monster that uses bullets,” the implication being that Carruthers was the one who shot and killed Kenner. There is an ominous musical cue. Carruthers walks away and the film fades out. Sometime later the crew is cleaning up after a meal. Correction: the women are cleaning up after a meal. Yes, in this futuristic year of 1973, women – despite being doctors and presumably vital members of the crew – are still assigned the laborious task of cleaning up after meals and making sure all the lazy, fat-ass males have fresh, hot coffee in their cups and are supplied with cigarettes. I wonder if these guys made them cook the meal as well. This bit is an amusing look at 50’s culture and gender attitudes, especially given the fact that the ladies are smiling while performing these duties. After all, in the 50s, women were supposed to like all that domestic-household-serve-the-men crap and this scene just re-enforces that antiquated mindset. I can only imagine that a lot of chauvinistic males met untimely deaths from poisoning during those years, or at the very least, had their meals accented with Ex-lax. So this group has finished a meal and are relaxing. Keinholz and the Finelli brothers are discussing what they plan on doing once they return to Earth. Have you ever seen a horror film where people who make future plans actually live to realize them? I didn’t think so. Keep that in mind for future reference as the film unfolds. The usual light banter is exchanged before the topic of Colonel Carruthers and his monster comes up. Royce (the other Royce will always be referred to as Doctor Royce for purposes of this review) says that he doesn’t disbelieve or believe the story. He just knows that Carruthers believes it. Along about that time Carruthers arrives and is greeted with a smart-ass comment from Van. He gets some coffee from Ann and retreats back up one level. Van then states that before they reach Earth, he will have Carruthers’ confession on tape. What is he going to do, beat it out of him? Or maybe he’ll threaten to lock him in the brig and play Yanni albums nonstop? I think I’d rather get an ice pick in the eye. Some more time passes and Ann brings Carruthers a plate of food. They talk about the planet Mars briefly and she says that she wants to believe him. She admits that she has only heard the story of what happened to the crew of the Challenge-141 from Van and would like to hear it straight from Carruthers. He goes on to relate the sequence of events. He and the rest of the crew were all outside the crashed ship, exploring the countryside in a jeep when a sandstorm hit. They headed back towards the ship and were almost there when a crewman named Cartwright just vanished – pulled out of the jeep so quickly that no one saw what did it. A weird sound was heard and movement was seen in the sand, so the they started shooting at it (Were these guys morons or what? What if Cartwright had just fallen out and was trying to pick himself back up and run to catch the jeep? These dorks would have ended up shooting him! Way to just start shooting at the first thing that moves, you morons. But as we’ll see, the entire fleet seems comprised of such individuals). Within moments all the other crewmen had disappeared into the sandstorm, Carruthers being the only one to make it back to the ship. He searched all over once the storm ended but never found any trace of the missing people. Ann then asks how can he explain the bullet hole in Kenner’s skull. He theorizes that during the confusion, when everyone was shooting blindly into the sand, Kenner took a hit and was killed unknowingly. He adds that maybe the one who got the bullet was lucky. He knows that Ann does not believe him and she tries to insist that she doesn’t disbelieve. About now, Van descends the stairs from the upper level and approaches Ann. “Carruthers still talking about his monsters?” he asks. She gets on his case for baiting Carruthers and for not using his authority very well. In other words, he’s being an asshole. He admits that he thinks Carruthers is guilty and unstable, and intends to “crack” him before they reach home. Did I mention that this guy is an asshole? She tells him that he owes it to Carruthers to treat him like a fellow officer and not an animal, and that it is not his place to decide whether he is guilty or not. She goes to leave, but he becomes apologetic. It’s obvious from this brief scene that these two have either been dancing the horizontal mambo or are planning on doing it at some point down the line.
More time passes. By the way, the passage of time is always represented by an exterior shot of the ship as it travels through space, from the bottom of the screen towards the top. One would assume that everything we have witnessed so far has occurred on the first “day” of their return voyage and that now it is getting late, with people having turned in or preparing to do so. Royce and Carruthers are playing chess while Van looks on, smoking a cigarette. Calder is nearby scribbling in a notebook – probably “I won’t leave outer hatches open before lift-off” a hundred times, enforced by Van for his lamebrain mistake. Elsewhere, Keinholz is sitting alone at a desk, looking bored beyond belief and reading something that looks like blueprints or something. He hears a sound but dismisses it. A cutaway scene shows a monstrous three-digit hand moving boxes around, making more noise. Keinholz cannot dismiss that sound, so he goes to investigate. He descends one level to what seems to be the dining area. He flips the light on and takes a look around but there is nothing to be seen. So he descends another level, which takes him to where the crew quarters are located. This also happens to be where Carruthers, Van, Royce and Calder are at. Now this just begs the question – if Keinholz heard the monster banging around from two levels up, what can’t these guys hear it? Are they that deaf? A roar can be heard from even further below, so Keinholz descends yet another level. This area is full of cargo containers and drums – none of which seem to be secured in any fashion; god knows what would happen to it if say… the ships hits some turbulence during atmospheric re-entry. Another close up of slewfoot tells us that IT is nearby. Keinholz walks through a doorway and just as his shadow passes from view, we hear a monstrous roar followed by a terrified scream. Keinholz it seems, has bumped into the monster. Next we see the attack via shadows on a wall (93.2 KB). The monster lifts Keinholz over his head and brings him smashing to the floor, where he proceeds to pelt the unfortunate crewmen with a barrage of blows…or in this case, cartwheeling its arms and bitch-slapping the guy to death. Above, Carruthers has heard the commotion and wonders what is going on. No one else seems to have heard anything, however. He comes out into the main room of the quarters level and looks around. He calls for Keinholz, who is supposed to be stationed above on the command deck. Even though Keinholz was seen descending two levels from the command deck to the quarters level, Carruthers now only ascends one level to spy an empty command center. He continues to call out the other man’s name, but is getting no reply. Van gets annoyed, thinking Carruthers is hearing things and fearful he may wake up those who are sleeping. If anyone is asleep, they must be drugged because I can’t see how anyone could snooze through the racket Keinholz made when he got slapped to death. Van says that Keinholz has probably just turned in, but an examination of his quarters by Carruthers reveals it to be empty. Carruthers continues to call for the missing crewman while Van is getting more and more irritated. Carruthers finally gets on the intercom to page Keinholz but no response is forthcoming. By now, everyone is awake and wondering what the hell is going on. Royce takes a turn at the intercom and calls Keinholz. No response. He jokingly adds that he will make Keinholz walk home if this is one of the other guy’s idea of humor. When no replies from Keinholz are received, Royce tells everyone to search the ship. We see the Finelli brothers searching a storage compartment of some kind, but still no sign of Keinholz can be found. They go to leave, but Gino hangs back to open a storage locker and retrieve a cigarette. He has one of those big grins on his face, like he is the cat about to eat the golden canary (which makes me question just what is in those smokes), but before he can light up, a shadow on the wall and yet another look at some slewfeet tells us that IT is just feet away. Gino looks up as he hears a growl (325 KB) and his happy face turns to one of “oh, crap. I just shit my pants,” before the scene ends. After a transition wipe, we see some of the others searching a deck above. Bob comes up from below and tells them that there is no sign of Keinholz. Van is in disbelief as there just isn’t a place on the ship a man could hide. Carruthers asks where Gino is and Bob says that he was right behind him. He looks back down the ladder to the deck below and calls out to Gino, but all is silent below. He, Van and Carruthers all go back down where they find Gino’s unused cigarette on the floor, but no Gino. Now everyone is calling out for Gino in addition to Keinholz. Carruthers moves close to a grill set in the wall, under which is a sign that reads, “Air Generation and Moisture Recovery Section.” I think that’s big speak for “airduct.” He turns his back on the grill and rests against it, which causes an arm to fall into view. Sensing something is wrong, he turns and sees it. The other two rush over and they manage to get the grill off, at which point the body of Keinholz slides into view. Van gets on the intercom and calls everyone to that location. They all come running and arrive as Keinholz is removed from the duct. Bob wonders if Gino is inside the duct, but Carruthers looks and sees nothing. Major Purdue, who hasn’t done a thing up until now, sees another duct entrance behind some crates and moves them out of the way. He volunteers to go in to look for Gino as he claims to know the layout. He crawls on in, but doesn’t see anything at first. Then he re-orients himself and sees Gino at the end of the passage. Gino is looking pretty bad, like he was in a fight with an Avon lady who applied her make-up samples to him. Purdue yells out that he found Gino and begins to crawl toward him. He shakes Gino, trying to rouse him but Gino just shakes his head limply. Then there is a shadowy movement nearby and IT arrives on the scene, no doubt pissed to find someone playing with his food. IT growls and claws at Purdue, who screams before pulling out a revolver and squeezing off a few shots. This makes the monster roar and outside in the storage room, Carruther’s face is one of dread – he knows that roar all too well, it seems.
Purdue comes barreling out of the duct and Carruthers sneaks a glance inside before he and Van replace the cover over the entrance. Bob, naturally has a fit, upset that his brother is being left behind. He is removed by Royce and Carruthers yells to the cowering women to run and get a head start. A head start for where? You’re on a spaceship, not the open plains of Iowa. Carruthers then spots a crate of grenades and suggests that they wire them up to the hatches, thus blowing IT up if it decides to leave the duct. Of course, this crate of grenades is not secured in any fashion and is just sitting haphazardly on top of another large container. If the first ship to Mars was so idiotically maintained no wonder it cracked up upon landing. The entire space corps are morons of the highest order! So Van, Carruthers and Calder wire up these grenades, then gather up Keinholz’s body (which seemed to magically aid them in picking itself off the floor) and retreat to one of the upper levels. Next we see a table loaded with guns, rifles and ammunition. It looks like a NRA convention! It is at this point that I must point out the sheer stupidity of these people. They are on a spaceship, which is travelling through the vacuum of space. Rupturing the hull of the ship in any way would be extraordinarily bad. I’d imagine that great pains would be taken to minimize the chances that such an event ever took place. Yet these fools insist on firing projectile weapons within the confines of the ship. Not only that, but they have grenades ready to detonate below. Now, what kind of tests did these people have to pass in order to be selected for this mission? Cuz smarts don’t seem to be a requisite. Not once does any one of them stop to consider the chances that such an explosion might actually harm the bloody ship! No, they just fire away. Either these people are colossal idiots, or they are confident in the construction and engineering of the ship – but given the lawn chairs adorning the place, I would not exactly be willing to bet my life on the latter possibility. So the men are taking stock of the weapons while the ladies apply the most idiotic looking bandage to Purdue’s head. Royce tries to console Bob by telling him there was nothing they could have done for Gino, but Bob is pissed that they didn’t even try to rescue his brother. Purdue is feeling down for being so close to Gino but not being able to help him. He wants Bob to hate him, but Bob has reserved his enmity for the monster. The ladies examine the body of Keinholz, and Dr. Royce notes that all the bones are broken and how the body seems shriveled. She intends to perform an autopsy as soon as possible. Meanwhile, Van is asking Carruthers if he knows what IT is. This must have just galled the guy to no end. Here he was all ready to break Carruthers and get a confession, and now he must admit that the other man was right all along. Carruthers doesn’t know what it is, but Royce has a theory which he seems to pull straight out of his ass. He thinks that there was once a civilization on Mars and for whatever reason, that society collapsed and the inhabitants turned to barbarism in order to survive. All fine and dandy except for the fact that not once has anyone ever before mentioned finding ANY FREAKING SIGNS OF LIFE on Mars. I mean, come on! If you’re gonna send a couple of spaceships to a planet, the prudent thing to do is scope the place out before hand. I’m sure both vessels scanned the surface in detail before landing – and no signs of buildings, roads…hell, even a rock cabin was ever discovered. Now this turkey thinks there was once a civilization there. That may be true, but it would have had to existed eons ago for all traces of it to be eradicated. And I cannot believe that any descendents of that civilization, no matter how barbaric they become, would abandon every nuance of civility. I’m sure they would still use tools, erect some type of shelters and congregate together in some fashion – at least every once in a while, but to leave all of that behind? Nope. Time passes and the gang are pacing up and down, waiting for IT to leave the ducts and trip the grenade trap. Royce wonders how it could have gotten aboard. Van wonders as to why it is on the ship, curious as to why it would want on board if it only meant to kill them. Carruthers believes there is always a reason an intelligent creature kills. Ann asks him how he knows IT is intelligent and he replies by saying that IT managed to open the door to C compartment. You know…my dog once managed to roll down the automatic windows in my car. I guess by Carruther’s definition, my dog is a likely candidate for Mensa. Another shot of the ship flying through space lets us know that even more time has elapsed. The crew is still pacing up and down, but now they hear the creature roar somewhere below. They all gather around the intercom and listen as IT busts through the grate covering the duct and sets off the grenades. All those grenades detonate and we are treated to an explosion that looks like it was made by a box of firecrackers. Above, the crew listens to the sounds of the explosion over the intercom. Despite this detonation occurring just a couple of levels below them, the ship doesn’t shake or vibrate in any fashion whatsoever. Maybe these dorks have reason to trust in the design of the ship. If thirteen grenades cannot even produce the slightest tremor, a few stray bullets aren’t gonna harm anything. Maybe. So the monster sets off all the grenades, but they still hear it growling, so they know that the plan has failed. Without a word, they hoist their firearms, open the central stair hatch and head down to investigate further…well, all the guys do. The women stay up above, no doubt prepping coffee. The guys gather around the door to C compartment (funny how IT can’t get it open now) and open it up. A lot of smoke passes through the doorway, obscuring their vision. Calder, who is carrying the biggest gun, goes in first. Well, actually Van was in the lead, but when he couldn’t get the lights activated, he motions for Calder to go first. Chickenshit bastard. Calder barely gets through the door when IT lunges out of the smoke, grabs his rifle and bends it, Superman-style, over its head. Calder, Royce and Bob then run like hell up the stairs while Van and Carruthers fire their pistols at the beast. They retreat up the stairs, firing all the way, while IT tears the door to C compartment open wide enough to get through (yeah, tearing a door off the wall is a sure sign of intellectual development). Once safely up the stairs, the crew closes the central stair hatch. Later, Dr. Royce mentions some gas grenades that Gino had made up in anticipation of running into a dinosaur on Mars. She suggests using them against the monster. The grenades are promptly retrieved from the chemical cabinet and gas masks are quickly distributed. Well, the gas masks are distributed to Carruthers, Van, Royce, Bob and Calder. The two women and Purdue don’t get any and they watch the proceedings from the corner, where the three are huddled so close they are all almost in the same damn chair. You’d think that without gas masks, they would want to retreat up another level so they won’t be exposed to any lethal fumes, but I suppose cowering in the corner is safe enough in their minds. The central stair hatch is opened about a foot or so and IT can be seen wandering around at the bottom of the stairs. The men quickly start throwing the gas grenades down at it, which go POOF and fill the air with their poison. They exhaust their supply and close the hatch. They wait a few seconds for the gas to take effect and then open the hatch back up again. As it rises, smoke pours out and SURPRISE, a huge hand reaches out and swipes at Van (1.26 MB). The monster grabs his leg and begins tearing at his boot. The hatch is quickly closed again and Van is hauled away. They wait a few more seconds and – you got it – open the hatch again. Are these clowns morons of the highest order or what? Lucky for them, IT has descended the stairs and is hauling Gino’s body around like a happy meal. They close the hatch and Calder says, “Bullets, grenades – nothing stops it. What do we do now?” I for one would suggest a method that would greatly lessen the chance of rupturing the damn hull.
They all retreat up another level (so now the monster is two levels below them). Dr. Royce emerges from the galley, where she has completed the autopsy on Keinholz. The galley!! You mean to tell me that this ship has no infirmary? Damn, I really don’t want to know what is on the menu for dinner! Anyway, Royce has discovered that “there is not a molecule of oxygen or a drop of water” left in his body. Blood, bone marrow, glandular secretions – everything, is gone. She theorizes that since there are no puncture marks on the body, that this was accomplished through some type of osmosis process. Keep in mind that the Human body is sixty to seventy percent water. Now, we got a pretty good view of the dead Keinholz earlier. Sure, his body was shriveled, but if all the moisture in his body had been removed, then would not he have looked more like a dried up prune, and been the size of a cabbage patch doll? Royce feels that this confirms his ideas on the life on Mars (suddenly this guy is an expert at exobiology). He pulls more mumbo jumbo out of nowhere about how the food chain on mars no doubt works. While Keinholz is quite dead, Van Heusen hasn’t joined the cadaver club yet. His wound is infected and nothing Dr. Royce can do helps it any. Below, some banging and growling can be heard. They open the central hatch and peer down. IT is two levels below them, but they can see it breaking through the center hatch on the level below them, which will grant it access to the next level. They realize that if IT can get through the center hatches, they are royally SCREWED. IT must kill them or starve and they must kill IT or die. Like I said, screwed. The same shot of the ship flying through space is used again to denote the passage of time. Van Heusen is in bad shape. The alien bacteria is doing a number on him and the drugs administered to counter it have no effect. Ann approaches Carruthers and tells him that he was right and they were all wrong. They hold hands and share a Kodak moment, but then Van sees them getting close and calls to Ann. Royce pipes in about now with an idea he and Bob have worked out. Showing everyone a schematic of the ship, he proposes that two men exit through the control room airlock, located at the top most level, and then space walk down the side of the ship and re-enter through the airlock on the motor level – below the current location of the creature. This would enable them to surprise the monster, but they aren’t sure what to surprise it with. Carruthers says he’s been thinking and has an idea. By the way, the schematic shows that the ship is comprised of six levels, which from top to bottom are: the control level, quarters level, laboratory level, first storage level, second storage level and motor level. This is confusing, because earlier Keinholz descended one flight from the quarters level before getting killed, which would have put him on the laboratory level. When his body was found it was in the first storage level’s C compartment – one level down from the lab. Yet, now the creature is supposed to be on the second storage level…even further down? The interior of this ship is reminding me more and more of a TARDIS. Next we see Ann helping Carruthers into a spacesuit. Nearby Calder is being helped into one as well. They all synchronize their watches so that when the two men reach the airlock on the motor level, the rest of the crew can make some noise to distract the monster from any sounds the two might make when entering. Ann places a helmet, which appears to be made from some type of vinyl material, over Carruthers’ head. Then she tucks the ends of it into the collar of his spacesuit! OMG. Do they really expect to survive the vacuum of space with helmets that just tuck in? Why are they so afraid of this monster, as it seems these dingbats are trying to get themselves killed with all the stupid things they do? Ann and Carruthers share another close moment and then he and Calder exit out the control room airlock. It is rather hard to notice unless the film is played at 2x speed or higher, but as the two men climb out of the airlock and position themselves on the hull of the ship, the background stars actually bob up and down! Next comes a sequence that might test one’s ability to stay awake. The two men slowly make their way down the side of the ship, using magnetic boots to cling to the hull. Most of the time we see the two close up, with only the hull under their feet and the distant stars in the shot with them, but at one point we get a distance shot, which shows the entire ship moving through space with two small figures on its side. This particular shot is funny, because at one point, the tiny figures take several steps, but cover no ground – they’re just walking in place. Plus, they seem far to big in proportion to the width of the ship, especially considering how spacious we have seen the inside to be. The entire time this is taking place (and every other time in the film we see a shot of the ship moving through space) the background is filled with this soft, whistling-like sound. The combination of slow moving figures, no dialog and the hypnotic and eerie whistling sound, may induce sleepiness, so be careful. So they reach the airlock on the motor level and the others above begin talking loud at the proper time, distracting the monster from what is occurring below it. The only real idiotic thing about this is the fact that the people talking are dead!! The conversation from the beginning of the film between Bob, Gino and Keinholz where they all discuss what they want to do when they return to Earth, can again be heard here. Was it going to cost too much money to actually record a new track with voices talking, that they had to recycle that one? Carruthers and Calder sneak out onto the motor level and in a scene reminiscent of The Thing From Another World, set an electrical trap on the stairs that lead to the upper level where IT is located. Another voiceover from Carruthers outlines this plan as the two start welding lines to the stairs with an acetylene torch. The two then take cover behind some induction pumps and open the center hatch, which is noticed by the creature. It begins to descend the stairs and when it gets to the appropriate spot – ZAP. Naturally, it is not pleased and begins growling and dancing around a wee bit. It then descends the rest of the way and starts prowling around the motor level. Somebody makes a sound, as suddenly it rushes to where the two men are hiding. Carruthers is able to make it safely to the airlock, but Calder takes a blow to the head which tears his vinyl “helmet” and stumbles back, his foot getting caught and the fall breaking his leg. He fires up the acetylene torch and uses it to fend off the monster every time it gets to close to his hiding spot. He yells to Carruthers than he can’t make it and tells the Colonel to go and get help.
Next we see Carruthers getting out of his spacesuit, surrounded by the crew so we must assume that he made that long space walk up the side of the hull again. Bob has switched the intercom to pick up Calder’s suit radio and Royce calls him to check up on him. Calder is still alive but very much trapped where he is at, the monster trying to pull him from his hiding spot again and again. They tell him to hold on while they try and think of some way to help him. Royce voices his concern that the monster will damage some of the equipment on the motor level and thus inhibit their ability to maneuver the ship. Another transition shot (yes the ship moving up the screen) and then we see Dr, Royce checking up on Van and Purdue. Close by, Ann is holding Carruther’s head up against her chest and is doing her own Florence Nightingale impersonation. The Colonel is sporting a nasty gash on his forehead and she is dabbing something on it with a Q-tip, all the while talking about her love life and how she and Van became an item. The Doctor approaches Royce and tells him that the alien bacteria is attacking the bone marrow, resulting in a leukemia-type condition. The drugs she has been using are working too slowly and she needs fresh blood to keep Van and Purdue alive – but there is no more on this level. They will need to descend to the cargo level and retrieve some more. Meanwhile, Van comes too but is obviously quite dazed and accuses Carruthers of leaving Calder behind without helping him. Calder overhears this on the intercom and tells everyone that Van Heusen is nuts and has it all wrong. What a way to talk about your commanding officer! Royce is preparing to make a run for the blood and Bob decides that it his “turn” now to go. What is this, a ride? I suppose he feels the need to do something in helping kill the monster that murdered his brother. Carruthers decides to accompany them and suggests they take their boots off so they will make less noise when they descend the stairs. Dr. Royce gives them the inventory numbers and location to go to while Calder promises to keep them appraised of the creature’s movements via the intercom. A shadow on the wall tells us that IT is still dragging dead Gino around, and has wandered into the reactor room. After Calder reports this, it gives Carruthers an idea. He remotely closes the reactor room door and asks Calder what the monster does. When no odd behavior is reported, the three men make their descent in search of the blood supply. They tiptoe down the stairs like parents hiding presents on Christmas morning. Bob descends even further to help Calder while Carruthers and Royce look for the blood. Bob makes his way to where Calder is hiding and begins to help him walk. Meanwhile, way up above, Van has awoken again and is trying to get up from his cot. The women try to restrain him but he yells and pushes past them. He has an idea – by unsealing the reactor, the radiation will kill the monster. He flips some controls while the ladies still try and talk sense into him. All of this is creating a very large noise, which gives reason for Carruthers and Royce to pause in their search. In the reactor room, the creature is banging on the door to get out (I though this idiot could open doors?!) when the reactor is unsealed and it gets a face full of radiation. The women call down to warn the men what has happened, inciting Carruthers and Royce to speed things up. Below, Bob and Calder are halfway to the stairs when IT starts banging down the door of the reactor room, trying to get out. Calder tells Bob to go ahead without him but Bob refuses to leave him. Finally, with IT about to come tearing through the door, Calder dives back into his hiding spot and Bob fires off his pistol at the beast. He then tries to run up the stairs, but IT is too fast. The monster reaches up and grabs him, pulling him down to the floor (1.06 MB) and bitch-slapping him to death. This is accomplished on screen by just re-playing the same shot when Keinholz was killed – the shadow of the monster throwing a body to the floor then pinwheeling its arms over the person. Calder fires up his acetylene torch again and yells out to the others that the monster has escaped. Royce and Carruthers haul ass back up the stairs with the blood, having to leave Bob behind. They get back to the laboratory level and then everyone heads on up to the topmost level – the control room.
Yet again we get another transition scene (you should know the drill by now). Everyone is huddled on the highest level. For some IDIOTIC reason, Carruthers is carrying a bazooka. A bazooka! Is he expecting a tank formation to arrive at any second? They pile some heavy instrumentation casings and crates over the hatch in the floor, hoping to keep IT from busting up through the opening, then…by all that is holy, we get ANOTHER transition scene. Another one! As if seven at this point in the film was not enough (I counted). Why not have one more? What the hell, it will only help pad the running time out, right? Sheesh!! Purdue (still wearing that ridiculous bandage) is mumbling to Dr. Royce something about how down below he could have at lest died on a mattress. I think this is supposed to be him complaining about the fact that there is no place to relax on the control level and everyone is propped up uncomfortably against the instrument panels. I just hope no one accidentally bumps the self-destruct button. I wouldn’t put it past these turkeys. Nearby Ann and Van are talking and the ever more disconcerted Colonel is remarking on Ann is now “with” Carruthers and how it happened out of the blue. She tries to dismiss it and wants to talk about it later, but he insists that there may be no later considering how their situation is degenerating rapidly. She walks off to help Carruthers and Van continues to mutter to Dr. Royce.
Note - It is at this point that the movie enters its final segment, so if any of you really feel the need to watch this film and not know the ending ahead of time, skip the rest of the walk-thru.
So now another voiceover from Carruthers details their situation. They are at the topmost level of the ship and can go no higher. They wait to see if the beast will break through the center hatch. Either it dies or they die. No surrender, no retreat. The camera pans over the assembled crew and when we get to Carruthers, he is crouched on a raised section of the deck and pointing the bazooka at the center hatch! They contact Calder down below, who is still alive. He can see the monster still bumbling around on the motor level. Calder has figured out at last how the monster got on board. The monster must have followed them back to the ship, climbed one of the fins (what is he…Spider-Man?) and entered through the open hatch left open by Calder himself. Give the idiot a prize! About now IT has decided to find out where everyone else has gone. IT ascends the stairs to the first storage level and begins banging around. Calder warns Carruthers that IT is on its way up. The gang up top makes ready, turning the lights off and preparing for the last fight. Carruthers tells Calder to make his way to the airlock now that IT is no longer nearby and hide there. Then Carruthers picks up the bazooka again and aims it at the hatch. While waiting, Carruthers happens to glance at a dial on a nearby instrument panel and notices that the oxygen consumption on the ship is far in excess of what it should be. He points this out to Royce and the two theorize that it is due to the monster. With the thin air on Mars it would need a gigantic lung capacity and has thus been hogging all the oxygen on the ship with its Darth Vader breathing style. Carruthers suggest letting all the air out of the ship to kill it. Royce agrees, saying they can build it back up for themselves later. A mad rush is on now, everyone trying to get into his or her space suit. The monster tears his way up onto the laboratory level, doesn’t even hesitate and then heads up the latter to the top level. Oddly enough, as IT was tearing through the hatch, everyone was just starting to put their space suits on, but just a few seconds later when it has climbed through and ascended the next set of stairs, everyone is now fully clothed in said space suits. These guys can change clothes faster than superheroes! IT bangs on the hatch, causing all the boxes sitting atop it to topple over, then IT peels back the metal of the hatch like wrapping paper and pokes up through the opening like a jack-in-the-box. Everyone has their spacesuits on now, but Carruthers cannot reach the controls to release the air because the monster is in the way. He calls to Royce, who is now holding the bazooka, to drive it back down so he can make his way to the proper control panel. Royce fires the bazooka, but the rocket just bounces off the monster before bouncing around the floor some. No detonation at all! It must have been a dud. Carruthers is trying to reach the controls, but the monster is preventing him from getting too close. Van then jumps up, runs to the controls and hits the correct button. The airlock doors open and the air begins rushing out. The monster has grabbed Van and no doubt given him the squish treatment, as when next we see Van, he is stretched out on the floor.
The ship begins diving. Well, not really…but given that the emergency klaxon blaring away to warn everyone of decompression and air loss sounds just like the diving bell in some old WWII movie, and one can see why it seems like the ship is diving. Everyone hangs on for dear life. Papers start flying around the room, but very few actually get blown out the airlock. The monster growls, writhes around and finally stops moving as the last of the air is removed – all while still stuck partway through the hatch. Carruthers checks on both IT and Van, but both are still and quiet. I have to wonder how Van didn’t get blown out. Everyone was hanging on, but Van was out cold (or dead). It seems the monster is finally dead. Everyone seems relieved, and the camera zooms in on Ann and Carruthers as they hold hands before fading out… …Into ANOTHER freakin’ shot of the ship flying through space (112 KB)(number nine)! This fades into the room in Washington D.C. that we saw at the very beginning of the film. The same government official is conducting another press release. He has more information to add to the story he gave to the reporters the previous evening. I guess this means the entire movie took place over the course of a single night. Who could have guessed with all those damn spaceship scene transitions? Anyway, government guy reads a message from the Challenge-142 received less than an hour ago: “This is Eric Royce talking. Of the nineteen men and women who have set foot upon the planet Mars, six will return.” Six? Let’s see…Carruthers, Ann, Royce, Dr. Royce, Purdue and…Calder, I suppose. Calder was hiding in the airlock on the motor level while Van Heusen got beat up by the monster and was laying there pretty still at the end, so I guess he was the one who died. The message continues: “There is no longer a question of murder, but of an alien and elemental lifeforce. A planet so cruel, so hostile, that man may have to find it necessary to bypass it in his endeavor to explore and understand the universe.” Well, at least Carruthers has been cleared, but Royce makes out like the planet Mars is so damn dangerous. Excuse me, but were not you guys all safe until you got back on the ship? The planet seemed pretty harmless. It is the native life that proved to be so deadly. Big difference. The message (and the movie) concludes: “Another name for Mars…is death.” Fade out. The End.
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Shadow's Drinking Game: Every time a gun is discharged, take a drink. Make sure to have chips or pretzels on standby as well. You’ll need them to help soak up the beer. |
| Immortal Dialog
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| Ittfbs1.wav |
(201
KB) Van Heusen shows Carruthers a skull found on Mars.
Van Heusen:
"Take a look at this. We brought the dental
records of the first crew from Earth. This is Frank
Kenner. Shadows comment: You killed Kenner! You bastards!
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| Ittfbs2.wav |
(187
KB) Keinholz, Bob and Gino make future plans they
wont keep.
Keinholz:
"The second we hit Earth, Im gonna jump
right through that airlock
all the way to the
ground. Then Im gonna roll around and stretch
like a cat in the sun." Shadows comment: The only thing missing on these guys were red shirts.
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| Ittfbs3.wav |
(47
KB) Keinholz meets the stowaway.
IT:
"RAAAARR!" Shadows comment: I made a similar sound the time I got caught in my zipper.
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| Ittfbs4.wav |
(144
KB) The gang wonder how smart IT may be.
Royce:
"How could that thing have gotten aboard?" Shadows comment: My dog managed to get his collar off once. Shall I submit his application to Harvard?
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| Ittfbs5.wav |
(128
KB) Carruthers talks about the new plan to kill IT,
in light of the old plans.
Carruthers: "Grenades, gas and bullets have failed to stop the beast, but perhaps it can be electrocuted. There is enough voltage in these lines to kill thirty human beings. The only drawback is the thing isnt human." Shadows comment: Did you ever think of playing a Yanni album?
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| Ittfbs6.wav |
(56
KB) Van Heusen gets the bright idea to unshield the
reactor.
Van Heusen:
"We can unshield the reactor. The
radiation
the radiation will kill it!" Shadows comment: Radiation? Where the hell is Mr. Spock when you need him? |
| Video Clip
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ittfbs.wmv (2.53 MB) |
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